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SGI O2 Out of Box Experience 2.2
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SGI O2 Out of Box Experience 2.2.iso
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jungleIsland
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navTextured.wrl
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Text File
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1998-05-26
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3KB
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148 lines
#VRML V2.0 utf8 CosmoWorlds V1.0
Group {
children Transform {
children [
DEF STAND Transform {
children Shape {
appearance DEF STANDAPP Appearance {
material Material {
ambientIntensity 0
diffuseColor 0.574468 0.574468 0.574468
specularColor 0.1 0 0.00146904
emissiveColor 0.0638298 0.0638298 0.0638298
shininess 0.5
transparency 0
}
texture ImageTexture {
url "Textures/el_1288_.bw"
}
textureTransform TextureTransform {
translation 0 0
rotation 0
scale 1.41217 0.722948
center 0.5 0.5
}
}
geometry IndexedFaceSet {
coord Coordinate {
point [ -0.1 0.1 0.1,
-0.1 -0.1 0.1,
0.1 0.1 0.1,
0.1 -0.1 0.1,
0.1 0.1 -0.1,
0.1 -0.1 -0.1,
-0.1 0.1 -0.1,
-0.1 -0.1 -0.1 ]
}
color Color {
color [ 0.454545 0.0920829 0,
0.208556 0.043472 0.0144437,
0.0213904 0.00445867 0.0014814,
0.454545 0.0147917 0,
0.433155 0.0749058 0 ]
}
coordIndex [ 0, 1, 3, 2, -1, 4, 5, 7,
6, -1, 6, 7, 1, 0, -1, 2,
3, 5, 4, -1, 6, 0, 2, 4,
-1, 1, 7, 5, 3, -1 ]
colorIndex [ 2, 2, 1, 2, -1, 3, 4, 3,
0, -1, 0, 3, 2, 2, -1, 2,
1, 4, 3, -1, 0, 2, 2, 3,
-1, 2, 3, 4, 1, -1 ]
texCoord TextureCoordinate {
point [ 0 1,
0 0,
1 1,
1 0,
0 1,
0 0,
1 1,
1 0,
0 0,
0 1,
1 1,
1 0,
0 1,
0 0,
1 0,
1 1 ]
}
colorPerVertex TRUE
texCoordIndex [ 0, 1, 3, 2, -1, 4, 5, 7,
6, -1, 6, 7, 1, 0, -1, 2,
3, 5, 4, -1, 8, 9, 10, 11,
-1, 12, 13, 14, 15, -1 ]
creaseAngle 0.5
}
}
translation -0.0164189 -0.0604723 -0.132749
rotation 0.701634 0.548103 -0.455294 2.01029
scale 0.397648 3.07086 6.42375
scaleOrientation 0 0 1 0
center -3.47619e-05 -0.00132339 0.100273
}
DEF TO_ANCHOR Transform {
children DEF BIG_TRI_0 Shape {
appearance Appearance {
material Material {
ambientIntensity 0
diffuseColor 0.170213 0.170213 0.170213
specularColor 0 0 0
emissiveColor 0.0284167 0.170213 0
shininess 0.0957447
transparency 0
}
}
geometry IndexedFaceSet {
coord Coordinate {
point [ 1.15246 -0.029033 6.80576,
1.30875 -0.064254 6.54506,
1.15218 -0.099524 6.28436 ]
}
coordIndex [ 0, 1, 2, -1 ]
colorIndex [ ]
normal Normal {
vector -0.000156678 0.990984 -0.133979
}
normalIndex [ 0, 0, 0, -1 ]
solid FALSE
creaseAngle 0.5
}
}
translation 2.13542 -12.4905 0.737905
rotation -0.0996553 0.702733 0.70444 2.93885
scale 1.99629 1.99734 1.99658
scaleOrientation -0.939442 0.248308 -0.236202 0.000690534
}
Transform {
children USE BIG_TRI_0
translation -1.94842 8.18352 1.74581
rotation 0.984329 -0.10348 0.142786 1.85741
scale 1.21398 1.21461 1.21415
scaleOrientation -0.495912 -0.856325 0.144145 0
}
]
translation 0.0103589 -0.00177472 -2.13492e-05
rotation 0 0 1 0
scale 1.41663 1.00368 1.00368
}
}